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Pawn Endgames

Fundamental king-and-pawn technique: opposition, key squares, races, breakthroughs and zugzwang.

50 lessons10 subjects × 5 lesson types

Beginner

Opposition

Use king opposition to force the enemy king backward or gain access to key squares.

Intermediate

Distant Opposition

Recognize opposition separated by several squares and use parity to determine who must yield ground.

Beginner

Key Squares

Know which king squares guarantee promotion for a pawn and route the king there instead of pushing blindly.

Intermediate

Triangulation

Lose a tempo with a king maneuver so the opponent is forced to move first in a critical position.

Beginner

Passed Pawns

Create and push passed pawns only when the king and pawn race favor you and enemy counterplay is controlled.

Beginner-Intermediate

Outside Passed Pawn

Use a distant passer to drag the enemy king away from pawns on the opposite wing.

Intermediate

Pawn Breakthroughs

Sacrifice pawns to create a passed pawn when fixed chains contain a hidden forcing sequence.

Intermediate

Zugzwang

Create positions where every legal move worsens the opponent's position, often through king opposition or fixed pawns.

Beginner-Intermediate

Rook-Pawn Exceptions

Learn why rook pawns create special drawing cases when the attacking king cannot reach the correct side of the pawn.

Beginner

Calculating Pawn Races

Count tempi accurately, include checks and promotion-with-check possibilities, and use the square rule as a shortcut.